Auto Reconect
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Auto Reconect
- Código:
--[[
Name: Auto Safe Reconnect by BlakW
Version: v4.0.0
]]--
--Reopen backpacks:
local reopenBps = ("yes")
--Main Backpack Name:
local mainBackpackName = ("Backpack of Holding")
--Loot Backpack Name:
local lootBackpackName = ("Blue Backpack")
--Supplies Backpack Name:
local supBackpackName = ("Green Backpack")
--Gold Backpack Name:
local goldBackpackName = ("Golden Backpack")
--Temple NPCs:
local templeNpcNames = {"Alia", "Tyrias", "Brewster", "Rahkem", "Kasmir", "Amanda", "Isimov", "Yberius", "Maealil", "Quentin", "Lynda", "Lorietta", "Prezil", "Kjesse", "Asralius"}
--Temple Position Range (sqm):
local templePositionRange = 7
if (connected == false)
then
reconnect()
wait(600, 1800)
pausewalking(10000)
if ((pzone == true) and (maround(10, false, unpack(templeNpcNames)) >= 1)
or (pzone == true) and (islocationxyz(32787, 31276, 7, templePositionRange))
or (pzone == true) and (islocationxyz(32595, 32744, 6, templePositionRange))
or (pzone == true) and (islocationxyz(33213, 32454, 1, templePositionRange))
or (pzone == true) and (islocationxyz(32213, 31133, 7, templePositionRange))
or (pzone == true) and (islocationxyz(33004, 31490, 11, templePositionRange))
or (pzone == true) and (islocationxyz(32649, 31925, 11, templePositionRange))
or (pzone == true) and (islocationxyz(33217, 31814, 8, templePositionRange))
or (pzone == true) and (islocationxyz(32317, 32826, 7, templePositionRange))
or (pzone == true) and (islocationxyz(33194, 32853, 8, templePositionRange))
or (pzone == true) and (islocationxyz(32369, 32241, 7, templePositionRange))
or (pzone == true) and (islocationxyz(32360, 31782, 7, templePositionRange))
or (pzone == true) and (islocationxyz(32957, 32076, 7, templePositionRange))
or (pzone == true) and (islocationxyz(32732, 31634, 7, templePositionRange))
or (pzone == true) and (islocationxyz(33447, 31323, 9, templePositionRange)))
then
wait(1500)
closetibia()
wait(1500)
message("Reconnect Message: Tibia client has been closed because character was inside a temple. This is to protect your character from being killed by other players.")
end
wait(2500)
if ((reopenBps == ("yes")) and (windowcount() == 0) and (maround(7, false) == 0) and (lootbodiescount == 0))
then
closewindows()
wait(2000, 3500)
while ((windowcount(mainBackpackName) == 0))
do
openitem(mainBackpackName, "back")
wait(2000)
resizewindows()
end
wait(2000, 3500)
while ((windowcount(supBackpackName) == 0) and (windowcount(mainBackpackName) == 1))
do
openitem(supBackpackName, mainBackpackName, true)
wait(2000)
resizewindows()
end
wait(2000, 3500)
while ((windowcount(lootBackpackName) == 0) and (windowcount(mainBackpackName) == 1))
do
openitem(lootBackpackName, mainBackpackName, true)
wait(2000)
resizewindows()
end
wait(2000, 3500)
while ((windowcount(goldBackpackName) == 0) and (windowcount(mainBackpackName) == 1))
do
openitem(goldBackpackName, mainBackpackName, true)
wait(2000)
resizewindows()
end
wait(2000, 3500)
end
setcavebot("yes")
wait(1000, 2500)
setlooting("yes")
wait(1000, 2500)
settargeting("yes")
wait(2000, 3500)
end
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