Tutorial caçando 100% afk com Paladin
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Tutorial caçando 100% afk com Paladin
Tutorial caçando com Paladin 100% afk.
Exemplo Setup para caçar com Spear:
Action para retirar dinheiro na quantia correta:
Action para comprar Spears:
Check da hunt para refill:
Action para pegar spear no dp:
Exemplo de Actions para caçar com Bolts:
Setup:
Bank:
Comprando bolts:
Movendo Bolts para BoltsBP:
Check para Refill:
Exemplo de Actions para caçar com Assassin Star:
Setup:
Bank:
Comprando Assassin Star:
Se houver necessidade de outra bp pra assassin star, proceda da seguinte maneira:
Adicione no Setup> -- BP Settings --
Depois da action que compra as stars, você adiciona essa action:
Pegando Assassin Star do DP para MainBP:
Pegando Assassin Star do DP para AssBP (BP para Star):
Refil:
Actions importantes:
Action para abrir BP (está com bp de supplay também, caso não tenha retire:
Vender loot:
Caso queira acrescentar mais um item de um espaço e coloque:
e assim por diante
Exemplo Setup para caçar com Spear:
- Código:
-- Backpack Settings --
MainBP = "Beach Backpack"
LootBP = "Green Backpack"
GoldBP = "Golden Backpack"
MainDPBP = "Fur Backpack"
LootDPBP = "Brocade Backpack"
StackDPBP = "Red Backpack"
-- Potions Settings --
MPtype = "strong mana potion"
MPmax = 100
MPmin = 15
MPprice = 80
-- Distance Settings --
SpearType = "royal spear"
SpearMax = 50
SpearMin = 10
SpearPrice = 15
-- Hunt Settings --
CapToLeave = 50
Action para retirar dinheiro na quantia correta:
- Código:
local SpearMoney = positive(SpearMax - weaponamount) * SpearPrice
local ManaMoney = positive(MPmax - itemcount(MPtype)) * MPprice
local All = SpearMoney + ManaMoney
depositall()
npcsay("withdraw "..All) wait(1000)
npcsay("yes") wait(1000)
Action para comprar Spears:
- Código:
local SpearToBuy = SpearMax - weaponamount
opentrade()
buyitemsupto(SpearType, SpearToBuy) wait(1000)
npcsay("bye") wait(600)
Check da hunt para refill:
- Código:
if weaponamount <= SpearMin or itemcount(MPtype) <= MPmin or cap <= CapToLeave then
gotolabel("Refill")
else
gotolabel("Hunt")
end
Action para pegar spear no dp:
- Código:
local SpearBP = "Blue Backpack"
local SpearToMove = SpearMax - weaponamount
reachgrounditem("depot") wait(400, 800)
openitem("depot") wait(1000)
openitem("depot chest", "locker") wait(1000)
openitem(SpearBP, "depot chest") wait(1000)
moveitems(SpearType, SpearBP, "weapon", SpearToMove) wait(1000)
Exemplo de Actions para caçar com Bolts:
Setup:
- Código:
-- Backpack Settings --
MainBP = "Beach Backpack"
LootBP = "Green Backpack"
GoldBP = "Golden Backpack"
BoltsBP = "Orange Backpack"
MainDPBP = "Fur Backpack"
LootDPBP = "Brocade Backpack"
StackDPBP = "Red Backpack"
-- Potions Settings --
MPtype = "strong mana potion"
MPmax = 100
MPmin = 15
MPprice = 80
-- Distance Settings --
BoltsType = "power bolt"
BoltsMax = 1000
BoltsMin = 100
BoltsPrice = 7
-- Hunt Settings --
CapToLeave = 50
Bank:
- Código:
local BoltsMoney = positive(BoltsMax - itemcount(BoltsType)) * BoltsPrice
local ManaMoney = positive(MPmax - itemcount(MPtype)) * MPprice
local All = BoltsMoney + ManaMoney
depositall()
npcsay("withdraw "..All) wait(1000)
npcsay("yes") wait(1000)
Comprando bolts:
- Código:
opentrade()
buyitemsupto(BoltsType, BoltsMax) wait(1000)
npcsay("bye") wait(800)
Movendo Bolts para BoltsBP:
- Código:
closewindows() wait(600)
openitem(MainBP, "back") wait(800)
resizewindows() wait(200,400)
openittem(BoltsBP, MainBP, true) wait(800
resizewindows() wait(200, 400)
while itemcount(BoltsType, MainBP) > 0 do
moveitems(BoltsType, MainBP, BoltsBP, 100) wait(400, 800)
end
Check para Refill:
- Código:
if itemcount(BoltsType) <= BoltsMin or itemcount(MPtype) <= MPmin or cap <= CapToLeave then
gotolabel("Refill")
else
gotolabel("Hunt")
end
Exemplo de Actions para caçar com Assassin Star:
Setup:
- Código:
-- Backpack Settings --
MainBP = "Beach Backpack"
LootBP = "Green Backpack"
GoldBP = "Golden Backpack"
MainDPBP = "Fur Backpack"
LootDPBP = "Brocade Backpack"
StackDPBP = "Red Backpack"
-- Potions Settings --
MPtype = "strong mana potion"
MPmax = 100
MPmin = 15
MPprice = 80
-- Distance Settings --
AssType = "assassin star"
AssMax = 600
AssMin = 50
AssPrice = 100
-- Hunt Settings --
CapToLeave = 50
Bank:
- Código:
local AssMoney = positive(AssMax - (weaponamount + itemcount(AssType))) * AssPrice
local ManaMoney = positive(MPmax - itemcount(MPtype)) * MPprice
local All = AssMoney + ManaMoney
depositall()
npcsay("withdraw "..All) wait(1000)
npcsay("yes") wait(1000)
Comprando Assassin Star:
- Código:
local AssToBuy = (AssMax - (weaponamount + itemcount(AssType)))
opentrade()
buyitemsupto(AssType, AssToBuy) wait(1000)
npcsay("bye") wait(800)
Se houver necessidade de outra bp pra assassin star, proceda da seguinte maneira:
Adicione no Setup> -- BP Settings --
- Código:
AssBP = "Purple Backpack"
Depois da action que compra as stars, você adiciona essa action:
- Código:
closewindows() wait(600)
openitem(MainBP, "back") wait(800)
resizewindows() wait(200,400)
openittem(AssBP, MainBP, true) wait(800
resizewindows() wait(200, 400)
while itemcount(AssType, MainBP) > 0 do
moveitems(AssType, MainBP, AssBP, 100) wait(400, 800)
end
Pegando Assassin Star do DP para MainBP:
- Código:
local AssDPBP = "Yellow Backpack"
local AssToMove = (AssMax - (weaponamount + itemcount(AssType)))
reachgrounditem("depot") wait(400, 800)
openitem("depot") wait(1000)
openitem("depot chest", "locker") wait(1000)
openitem(AssDPBP, "depot chest") wait(1000)
while (weaponamount + itemcount(AssType, MainBP)) < AssMax do
moveitems(AssType, AssDPBP, MainBP, AssToMove) wait(1000)
end
Pegando Assassin Star do DP para AssBP (BP para Star):
- Código:
local AssDPBP = "Yellow Backpack"
local AssToMove = (AssMax - (weaponamount + itemcount(AssType)))
reachgrounditem("depot") wait(400, 800)
openitem("depot") wait(1000)
openitem("depot chest", "locker") wait(1000)
openitem(AssDPBP, "depot chest") wait(1000)
while (weaponamount + itemcount(AssType, AssBP)) < AssMax do
moveitems(AssType, AssDPBP, AssBP, AssToMove) wait(1000)
end
Refil:
- Código:
if (weaponamount + itemcount(AssType)) <= AssMin or itemcount(MPtype) <= MPmin or cap <= CapToLeave then
gotolabel("Refill")
else
gotolabel("Hunt")
end
Actions importantes:
Action para abrir BP (está com bp de supplay também, caso não tenha retire:
- Código:
closewindows()
wait(1000,2000)
openitem(MainBPname, "back", true)
wait(1000,2000)
resizewindows()
wait(1000,2000)
openitem(SupplyBPname, MainBPname, true)
wait(1000,2000)
resizewindows()
wait(1000,2000)
openitem(LootBPname, MainBPname, true)
wait(1000,2000)
resizewindows()
wait(1000,2000)
openitem(GoldBPname, MainBPname, true)
wait(1000,2000)
resizewindows()
wait(1000,2000)
end
Vender loot:
- Código:
if islocation(2) then
say('hi')
wait(500,800)
npcsay('flask')
wait(500,800)
npcsay('yes')
wait(500,800)
npcsay('yes')
end
if islocation(2) and SellCreatureProducts then
say('hi')
wait(500,1000)
npcsay('creature products')
wait(800,1000)
sellitemsupto("NOME DO ITEM", 100)
wait(800,1000)
sellitemsupto("NOME DO ITEM", 100)
wait(800,1000)
sellitemsupto("NOME DO ITEM", 100)
wait(800,1000)
sellitemsupto("NOME DO ITEM", 100)
wait(800,1000)
sellitemsupto("NOME DO ITEM", 100)
wait(800,1000)
sellitemsupto("NOME DO ITEM", 100)
wait(800,1000)
sellitemsupto("NOME DO ITEM", 100)
wait(800,1000)
sellitemsupto("NOME DO ITEM", 100)
wait(800,1000)
end
Caso queira acrescentar mais um item de um espaço e coloque:
- Código:
sellitemsupto("nome do item", 100)
wait(800,1000)
e assim por diante
Sir. Felipe- Admin
- Mensagens : 193
Data de inscrição : 10/06/2013
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